Song profile for Lost in endless hallways

ericade.radio knows the chiptune and demoscene! We're the radio station playing all the best tunes from the most prominent, promising or trending artists in the scene. We also know about the artists and songs as well.


This profile was last updated on: 2026-10-06 16:52:57

🎙 Curated by DJ Daemon

View all songs
Cover art for Lost in endless hallways by Ether Audio

🎵 Track Profile

Lost in endless hallways

by Ether Audio

Be the first to rate!

Track Details

AlbumOriginalName: lost_in_endless_hallways.mptm Imported: 2026-02-21 (TERN-feb2026-03).
Tracker TypeMultitracker
Duration02:15
Total plays28
Added2026-02-21 23:46:29
Track ID#15629
Integrity
MD5
c8d1db147867e8b1dc9285cfb03bcffb
SHA-1
0eb2920bf586a4359f773756d253230ca187217c
SHA-256
0b97cabe1fa7bf22280880ded171d199de411f25a09e81647cf61cbb44875158
SHA-384
840cc42db657649448ed9e5306c0d87421f5eb155434f1d3bc7ad22550e16598c01174b15cc7454b66f819ce11b21531

Play History

  • 🕘 2026-09-30 11:04:35
  • 🕘 2026-09-20 13:01:38
  • 🕘 2026-09-14 13:28:09

Additional data from ModArchive

Title on ModArchive lost in endless hallways
Credited on ModArchive Ether Audio
Module format MPTM
File size 118.40KB
Added to ModArchive Sun 15th Feb 2026
ModArchive rating Not yet rated on ModArchive

Sample & instrument names

795648__flesh-cat__modal-
Module4 - 02 - chord wave
Module4 - 03 - pulse wave
Module4 - 04 - thicker sa
Module4 - 05 - saw wave.w
Module4 - 06 - pluck.wav
crusty square
gb noise
gb noise
  drum from laamaa song
untitled
Module4 - 12 - chord wave
  tz
  tz
bass drum from dubmood
807099__cvltiv8r__optical

gb noise

gb noise

795648__flesh-cat__modal-
Module4 - 02 - chord wave
Module4 - 03 - pulse wave
Module4 - 04 - thicker sa
Module4 - 05 - saw wave.w
Module4 - 06 - pluck.wav
crusty square
gb noise
gb noise
  drum from laamaa song
untitled
Module4 - 12 - chord wave
  tz
  tz
bass drum from dubmood
807099__cvltiv8r__optical
untitled
gb noise
gb noise
  tz
  tz

Comments on ModArchive

this crusty song was made by me, ether audio. decently proud of this :3
if you wanna ask a question, or just talk, my email is ether.topic.contact_gmail.com

if there is a six digit number at the beginning of the sample name, then i took it from freesound.org

sample 10 from keisari micro by laamaa

samples 13, 20, 21, and 14 are modified sample 10

sample 15 from a few dubmood modules, but i forget which one.

the noise samples taken from gameboy, unneccesarily mp3 compressed, and
samples 18 and 19 were further modified by me

sample 6 taken from _flde - My Landlord is a Vampire (it's on the gameboy)
and then i modified the sample to remove some of the clicks, and add a loop point

all other samples drawn by me or drawn over clips of the fade song above

Data from modarchive.org, last checked 2026-08-25 16:45:41.

Mp3 file details

Waveform of Lost in endless hallways by Ether Audio, left channel above, right channel below: level in dB against time, 2:19 long. Open the waveform at full size (opens in a new tab)
Waveform A picture of the whole recording from start to end. The taller the shape, the louder that moment; the left channel is on top and the right channel below it. The scale up the side is the level in dB, the one along the bottom is the time. Select the picture to open it at full size.
Scan status Whether the station’s analyser could read this mp3. “OK” means every number in this box was measured from the actual audio, not copied from a tag that somebody typed.
OK
measured from the file itself
Scanned When the file was last analysed. If the mp3 is replaced afterwards, these numbers describe the old version until it is scanned again.
File size How much room the mp3 takes on a disk, and how much data you use when you play or download it. It is roughly the bit rate multiplied by the length.
3.2 MB
3 344 111 bytes
File last changed When the mp3 on our server was last written - usually the day it was uploaded, or encoded again.
Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
2:19
minutes : seconds
Tempo How fast the tune goes, in beats per minute - the speed you would tap your foot at. This was measured automatically by the station's analyser (ffmpeg and bpm-tools' "bpm"), not typed in by a person, so it is not guaranteed to be 100% accurate: tunes without a steady beat can throw it, and where it is wrong it is usually exactly half or double the tempo you would count.
188 BPM
a fast tempo
Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
192 kbit/s
good quality
Sample rate Digital audio is a long row of measurements of the sound wave. This is how many are taken every second. 44.1 kHz is the CD standard and 48 kHz the video and broadcast standard - both capture everything a human ear can hear.
44.1 kHz
44 100 measurements a second
Channels How many separate signals the file holds. Mono is one. Stereo is two - left and right - which is what lets a sound be placed somewhere between your speakers.
Stereo
2 channels
Codec The method used to shrink the audio. MP3 leaves out the detail an ear is least likely to miss, which makes the file about a tenth of the size of the original recording.
MP3
Loudness The average loudness of the whole recording, the way a listener hears it (“integrated loudness”, in LUFS). The closer to 0, the louder. Music services aim for about -14 and podcasts for about -16, so that you do not have to reach for the volume between tracks.
−16.0 LUFS
typical for streaming and podcasts
Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
2.4 LU
very even
True peak The highest level the signal ever reaches, including the peaks that appear between the measurements when the file is turned back into sound. 0 is the ceiling: above about -1 dBTP, a recording can crackle (“clip”) on some players.
−2.2 dBTP
safely below the ceiling
Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
DR 6
6.4 dB · heavily compressed
Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
−15.5 dBFS
average (RMS) over the whole file
Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
−15.6 dBFS
average (RMS) over the whole file
Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
0.07 dB
balanced
Stereo width How strong the part that DIFFERS between left and right is, compared with the part they share. A very low number (-40 dB or less) means both sides carry the same sound - mono in practice. A higher number means a wider stereo picture; a very high one can sound thin on a single speaker.
−18.7 dB
ordinary stereo
Cover art in the file Whether a picture is stored inside the mp3 itself. A player shows it as the album art when the file is played somewhere else - in a car, on a phone, offline.
No

ID3 tags Text stored inside the mp3 file itself - title, artist, album and so on. It is what a music player, a phone or a car stereo shows while it plays the file, and it travels with the file wherever it is copied.

album The album or collection the file says it belongs to. Stations and encoders sometimes use this field for notes of their own.
OriginalName: lost_in_endless_hallways.mptm Imported: 2026-02-21 (TERN-feb2026-03).
title The name of the recording, as it is written inside the file.
lost in endless hallways
date The year, or date, the file says the recording is from.
2026-02-15T08:59:18Z
comment A free note somebody left inside the file.
this crusty song was made by me, ether audio. decently proud of this :3 if you wanna ask a question, or just talk, my email is ether.topic.contact@gmail.com if there is a six digit number at the beginning of the sample name, then i took it from freesound.org sample 10 from keisari micro by laamaa samples 13, 20, 21, and 14 are modified sample 10 sample 15 from a few dubmood modules, but i forget which one. the noise samples taken from gameboy, unneccesarily mp3 compressed, and samples 18 a [...]
sourcemedia A text field stored inside the mp3 file (an “ID3 tag”) by the program that made it.
'mptm' tracked music file, made with 'OpenMPT 1.32.06.00', rendered with 'openmpt123 0.6.6 (libopenmpt 0.6.6+r17953, OpenMPT 1.30.07.00 https://source.openmpt.org/svn/openmpt/tags/libopenmpt-0.6.6@17953 (2022-09-25T14:18:16Z) clean)'
artist Who made or performs the recording, as it is written inside the file.
Trackerartist
encoder The program that made the mp3 file.
Lavf62.19.101

Measured from the mp3 file on our server by the station’s own analyser. Point at a label, or select its question mark, for what the number means.

📻 Station details

The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.

Station ericade.radio / The ERICADE Radio Network

Comments

    🎵
    Tune queued in the player!
    Queuing Tracks Fetching track data…