Song profile for It's just to begin

ericade.radio knows the chiptune and demoscene! We're the radio station playing all the best tunes from the most prominent, promising or trending artists in the scene. We also know about the artists and songs as well.


This profile was last updated on: 2026-09-30 14:22:11

🎙 Curated by DJ Daemon

View all songs
Cover art for It's just to begin by Darth Nefelim

🎵 Track Profile

It's just to begin

by Darth Nefelim

Be the first to rate!

Track Details

AlbumOriginalName: dn-ijtbg_tmdc.xm Imported: 2025-05-17 (TERN-maj2025-01).
Tracker TypeFasttracker
Duration04:58
Total plays75
Added2025-05-17 18:20:03
Track ID#15193
Integrity
MD5
5ddf350272d77f728b160fb79d732cd6
SHA-1
c9249c49e396b9e7f38c212ee812759e6d9ac7ef
SHA-256
ce2c1780673690d4a129830f1566893bf42e3ec7023cf1372898b1fbeeceb7a6
SHA-384
42bdd7a0dd883a0852f9d53e1105d688194abce1906ba442ecb85b51b33fef02b60f71441b3fc8532aefeace82536675

Play History

  • 🕘 2026-09-25 04:07:44
  • 🕘 2026-09-17 15:56:27
  • 🕘 2026-09-11 23:21:45

Additional data from ModArchive

Title on ModArchive It's just to begin
Credited on ModArchive Darth Nefelim
Module format XM
File size 4.51MB
Added to ModArchive Sun 12th Feb 2006
ModArchive rating 9 / 10

Sample & instrument names

=the mod debauch crew=

 "it's just to begin"
  (final cinematic
     and staff roll)

       lived by
  george v. fisichev
 darth 'snake' nefelim

 step ahead,
         no replays,

 follow your life...

     look through
  attached .nfo-file
          or
    in-file message
      for further
      information

(c) 2005-2006
      g.v. fisichev
      darth nefelim
(c) 2006
      the mod debauch
      crew
(p) 2006
      gl audio
      entertainment,
      inc.
all rights reserved.

russia, moscow, 2006.

distored synth
radix filtered synth
accoustic bass
smooth drum
mnemonic cymbal lite
hihat
drumloop37
october call sefx
short crescendo
pirate hat
skyward drumloop
ensemble strings
distored guitar
hihat
vibe pad
kickdrum 43
superb crescendo
cooth bass strings
4 horns
crash
orchestral arc piece
tympani pack
chorused strings
ensemble pinch
orchestral hit
cymbal sfx
twinkles
hihat
shakehat
digsh hihat
towerx pad
clean guitar

desert_flight.xm
no_name_star.it
nwk-anni.xm
boundary.umx
aws_chords.skm
nf-dream.xm
drumloop37.wav
vr_oct3.xm
aws-surp2.skm
aws-surp2.skm
skyward.umx
aws-surp2.skm
dn-beyon.xm
nf-dream.xm
ccforest.it
foregone.umx
bz_orc12.it

aloneitr.it
4horns2.xi
bz_fil.it
aws-chas.xm

bz_fil.it

evellove.mo3
bz_mcg.it

evers~16.umx
sfx1.wav
fireice.xm
you&me.xm
aws-chas.xm
tre_rain.xm
waves.xm
dn-beyon.xm

Comments on ModArchive

> THE MOD DEBAUCH CREW RELEASE <

>>>>> "IT'S JUST TO BEGIN" (Final Cinematic & Staff Roll) <<<<<

   ~ AUTHORSHIP INFORMATION ~
   Composition tracker(s): Darth 'Snake' Nefelim,
                           George V. Fisichev
   Music composer(s): George V. Fisichev (orchestra & choir),
                      Darth 'Snake' Nefelim (electronics)
   Contact email(s): nefelim_moddebauche.org (not yet ready),
                     dnefelim_gawab.com (active)
   Co-composer(s): (none)
   Inspiration(s): partially the following music -
                    "Chaos Legion" OST,
                    "Headhunter: Redemption" OST,
                    "METAL GEAR SOLID III: Snake Eater" OST,
                    "Desert Flight" (Andreas Hedlund),
                    "Beyond the Stars" (Dan Nyman)

   ~ TECHNICAL INFORMATION ~
   Release version: 1.00 (TMDC.DSN-06001)
   Playback time: 05:06
   Original filename: dn-itjbn_tmdc.xm
   Original file type(s): FastTracker 2 Module (.XM),
                          Digital Audio (orchestra version)
   Original file size: 4737377 bytes (for .XM only)
   Creation date: 11/01/2006
   Last updated: 12/01/2006
   Used software: Sk_le Tracker v0.801b - v.081

   ~ PLAYABILITY TEST RESULTS
   1. Sk_le Tracker (version 0.81): passed
   2. FastTracker (version 2.09): not tested
   3. XMPlay (version 3.3): passed
   4. WinAmp (version 5.12)
      - in_mod.dll (version 2.2.11): partially incorrect
   5. MODplug Tracker (version 1.16): passed
   6. Impulse Tracker (version 2.14): not tested
   7. Stand-alones
      - fmod.dll (version 3.75): not tested
      - bass.dll (version 2.2): not tested

   ~ CHANGES LOG ~
   12/01/2006: [*] Final public release (v1.00)
   11/01/2006: [*] Initial release (alpha 1)

   ~ USED INSTRUMENTS&SAMPLES INFORMATION ~
   (in order of usage)
   - "Desert Flight" (desert_flight.xm) by Andreas 'Zantac'
                                           Hedlund
   - "No Name Star" (no_name_star.it) by 'Rolemusic'
   - "Annie" (nwk-anni.xm) by Martin 'Nighthawk' Freij
   - "Bounds of Foundry" (boundary.umx) by Alexander 'Siren'
                                           Brandon
   - "Dreamplay" (nf-dream.xm) by 'Norfair'
   - "Skalable Chords" (aws_chords.skm) by Victor 'Awesome'
                                           Vergara
   - "October Symphonee" (vr_oct3.xm) by Vegard 'Sound
                                         Blaist' Rafteseth
   - "Surprise Attack 2" (aws-surp2.xm) by Victor 'Awesome'
                                           Vergara
   - "Skyward" (skyward.umx) by Alexander 'Siren' Brandon
   - "Beyond the Stars" (dn-beyon.xm) by Dan 'Area 51 DNA'
                                         Nyman
   - "Chrono Cross - Overworld" (ccforest.it) by 'Ramuh' and
                                                 Mirai Trunks
   - "Foregone Destruction" (foregone.umx) by Michiel van
                                              den Bos
   - "War Cries" (bz_orc12.it) by 'Badliz'
   - "Alone in the Rain" (aloneitr.it) by 'Cooth'
   - "Prelude to War" (bz_fil.it) by 'Badliz'
   - "The Chase" (aws_chas.xm) by Victor 'Awesome' Vergara
   - "Let My Love Be With You" (evellove.mo3) by Igor Chistik
   - "McGyver Theme (Orchestral)" (bz_mcg.it) by 'Badliz'
   - "Bluff Eversmoking" (evers~16.umx) by Michiel van den
                                           Bos
   - "Fire and Ice" (fireice.xm) by Marco Cambielli
   - "You & Me" (you&me.xm) by 'Discofrillorna'
   - tre_rain.xm by 'Tren' (probably)
   - "Waves" (waves.xm) by Andreas 'Zantac' Hedlund
   All .wave samples and .xi instruments are self-made.

   ~ AUTHOR's COMMENTARY ~
      This track is used in final cinematic and staff roll.
      Thanks for all people, whose samples and instruments
 were used during composing this sketch. Greetings to the
 Scene community, to all MODULEZ people, MODARCHIVE staff,
 guys from f-site and especially to IVK, c4se, Vibe, Richard
 J., Harry G.-W., Maksimus.
      Apart greetz to OKSha!
      Thank YOU for downloading and listening this track.
      First release of The Mod Debauch Crew.

   ~ COPYRIGHT INFORMATION ~
   (c) 2005-2006 George V. Fisichev, Darth 'Snake' Nefelim
   (c) 2006 The Mod Debauch Crew
   (p) 2006 GL Audio Entertainment, Inc.
       The current composition is original. Any simularities
   with any of current or past compositions are purely
   coincidental.
        All rights reserved.

                  >>> www.moddebauch.org <<<

Data from modarchive.org, last checked 2026-09-18 21:28:10.

Mp3 file details

Waveform of It's just to begin by Darth Nefelim, left channel above, right channel below: level in dB against time, 5:13 long. Open the waveform at full size (opens in a new tab)
Waveform A picture of the whole recording from start to end. The taller the shape, the louder that moment; the left channel is on top and the right channel below it. The scale up the side is the level in dB, the one along the bottom is the time. Select the picture to open it at full size.
Scan status Whether the station’s analyser could read this mp3. “OK” means every number in this box was measured from the actual audio, not copied from a tag that somebody typed.
OK
measured from the file itself
Scanned When the file was last analysed. If the mp3 is replaced afterwards, these numbers describe the old version until it is scanned again.
File size How much room the mp3 takes on a disk, and how much data you use when you play or download it. It is roughly the bit rate multiplied by the length.
7.2 MB
7 518 793 bytes
File last changed When the mp3 on our server was last written - usually the day it was uploaded, or encoded again.
Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
5:13
minutes : seconds
Tempo How fast the tune goes, in beats per minute - the speed you would tap your foot at. This was measured automatically by the station's analyser (ffmpeg and bpm-tools' "bpm"), not typed in by a person, so it is not guaranteed to be 100% accurate: tunes without a steady beat can throw it, and where it is wrong it is usually exactly half or double the tempo you would count.
152 BPM
a fast tempo
Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
192 kbit/s
good quality
Sample rate Digital audio is a long row of measurements of the sound wave. This is how many are taken every second. 44.1 kHz is the CD standard and 48 kHz the video and broadcast standard - both capture everything a human ear can hear.
44.1 kHz
44 100 measurements a second
Channels How many separate signals the file holds. Mono is one. Stereo is two - left and right - which is what lets a sound be placed somewhere between your speakers.
Stereo
2 channels
Codec The method used to shrink the audio. MP3 leaves out the detail an ear is least likely to miss, which makes the file about a tenth of the size of the original recording.
MP3
Loudness The average loudness of the whole recording, the way a listener hears it (“integrated loudness”, in LUFS). The closer to 0, the louder. Music services aim for about -14 and podcasts for about -16, so that you do not have to reach for the volume between tracks.
−15.0 LUFS
typical for streaming and podcasts
Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
13.4 LU
dynamic
True peak The highest level the signal ever reaches, including the peaks that appear between the measurements when the file is turned back into sound. 0 is the ceiling: above about -1 dBTP, a recording can crackle (“clip”) on some players.
−1.6 dBTP
safely below the ceiling
Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
DR 9
8.7 dB · moderately dynamic
Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
−18.3 dBFS
average (RMS) over the whole file
Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
−15.3 dBFS
average (RMS) over the whole file
Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
3.07 dB
right is 3.1 dB louder
Stereo width How strong the part that DIFFERS between left and right is, compared with the part they share. A very low number (-40 dB or less) means both sides carry the same sound - mono in practice. A higher number means a wider stereo picture; a very high one can sound thin on a single speaker.
−8.4 dB
ordinary stereo
Cover art in the file Whether a picture is stored inside the mp3 itself. A player shows it as the album art when the file is played somewhere else - in a car, on a phone, offline.
No

ID3 tags Text stored inside the mp3 file itself - title, artist, album and so on. It is what a music player, a phone or a car stereo shows while it plays the file, and it travels with the file wherever it is copied.

album The album or collection the file says it belongs to. Stations and encoders sometimes use this field for notes of their own.
OriginalName: dn-ijtbg_tmdc.xm Imported: 2025-05-17 (TERN-maj2025-01).
artist Who made or performs the recording, as it is written inside the file.
Trackerartist
comment A free note somebody left inside the file.
> THE MOD DEBAUCH CREW RELEASE < >>>>> "IT'S JUST TO BEGIN" (Final Cinematic & Staff Roll) <<<<< ~ AUTHORSHIP INFORMATION ~ Composition tracker(s): Darth 'Snake' Nefelim, George V. Fisichev Music composer(s): George V. Fisichev (orchestra & choir), Darth 'Snake' Nefelim (electronics) Contact email(s): nefelim@moddebauche.org (not yet ready), dnefelim@gawab.com (active) Co-composer(s): (none) Inspiration(s): [...]
title The name of the recording, as it is written inside the file.
It's just to begin
sourcemedia A text field stored inside the mp3 file (an “ID3 tag”) by the program that made it.
'xm' tracked music file, made with 'ModPlug Tracker 1.10 - 1.16', rendered with 'openmpt123 0.6.6 (libopenmpt 0.6.6+r17953, OpenMPT 1.30.07.00 https://source.openmpt.org/svn/openmpt/tags/libopenmpt-0.6.6@17953 (2022-09-25T14:18:16Z) clean)'
encoder The program that made the mp3 file.
Lavf62.19.101

Measured from the mp3 file on our server by the station’s own analyser. Point at a label, or select its question mark, for what the number means.

📻 Station details

The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.

Station ericade.radio / The ERICADE Radio Network

Comments

    🎵
    Tune queued in the player!
    Queuing Tracks Fetching track data…