Song profile for Resuscitation please
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This profile was last updated on: 2026-10-04 04:14:09
🎙 Curated by DJ Daemon
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Track Details
AlbumOriginalName: nim_-_resuscitation_please.it Imported: 2022-09-14 (TERN-Sept2022-04).
Tracker TypeImpulsetracker
Duration04:02
Total plays231
Added2022-11-01 18:42:47
Track ID#14059
Integrity
- MD5
c32e30c6032963f62fd7db4449bde52e- SHA-1
b8741ef2023944fa3fcffaca96bc306d1e4e8d76- SHA-256
5f5760c0dfc85340816aa8180a30e1f24a7e0bb9a2d5c41d991a8b8aa3b24f71- SHA-384
70608dccd757f1cca5ce52dcb2158fe3888c0e1b3575c83fbfb52417426b17a847caa838e625ae7c26126e682de33c3b
Play History
- 🕘 2026-09-30 18:07:16
- 🕘 2026-09-24 00:11:56
- 🕘 2026-09-16 14:40:40
Additional data from ModArchive
Title on ModArchive
resuscitation please
Credited on ModArchive
nim
Module format
IT
File size
2.48MB
Added to ModArchive
Sun 12th Sep 2010
ModArchive rating
On ModArchive
Open the module on ModArchive
Sample & instrument names
part X: wilderness (arr) BUNGGC1.WAV D50-15.wav Dulcimer Piano 2 Piano 2 Piano 2 Piano 2 piano Piano 2 Piano 2 Piano 2 Fairlight MarBlock.wav CZ101 xylophone C4.wav BMBOO TR C3.wav block01.wav block02.wav C1ACGPNO.WAV C3DLCMER.WAV D50-07.WAV C3WODBLK.WAV C3TAIKO.WAV bonk Violin1b.smp eric g. productions eorangeduneorangeduneoran YAY1.WAV mishima_loop mishima_loop-mangled.raw duneorangeduneorangeduneo duneorangeduneorangeduneo ngeduneorangeduneorangedu orangeduneorangeduneorang uneorangeduneorangeduneor SD24.WAV 18Crash Jazz2.wav 20Meinl-RideVel_4.wav 20paiste-Vel_6.wav 20zildjan-Vel_5.wav RIDE3.WAV Bass Drum Jazz2-02.wav Cow Bell Jazz2.wav Hi-hat Closed Jazz2-02.wa Hi-hat Closed Jazz2-05.wa Hi-Hat Kicked Jazz2-01.wa Hi-Hat Open Jazz2-02.wav phonikplus12er2Vel_9.wav phonikplus13erVel_9.wav Plastic Block Jazz2.wav Rim Shot Jazz2-01.wav Snare Brush Jazz2-03.wav Snare Drum Jazz2-01.wav Snare Drum Jazz2-02.wav Sonor Offen EQ1.wav Sonor Offen EQ4.wav Sonor Open Dry.wav Tambourine Jazz2-01.wav Wood Bells Jazz2.wav ntitled ntitled ntitled ntitled ntitled ntitled ntitled ntitled ntitled ntitled ntitled Mod_shrine Pack PEDRO.saturn.sdrum by Dark/MTB by Dark/MTB by Dark/MTB FretlessBass D32 b1 Feedback 2 - (c) core design ltd. 21717__reinsamba__cuica_1
Data from modarchive.org, last checked 2026-09-12 22:04:04.
Mp3 file details
Open the waveform at full size (opens in a new tab)
- Scan status Whether the station’s analyser could read this mp3. “OK” means every number in this box was measured from the actual audio, not copied from a tag that somebody typed.
- OK
- measured from the file itself
- Scanned When the file was last analysed. If the mp3 is replaced afterwards, these numbers describe the old version until it is scanned again.
- File size How much room the mp3 takes on a disk, and how much data you use when you play or download it. It is roughly the bit rate multiplied by the length.
- 7.8 MB
- 8 219 971 bytes
- File last changed When the mp3 on our server was last written - usually the day it was uploaded, or encoded again.
- Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
- 4:07
- minutes : seconds
- Tempo How fast the tune goes, in beats per minute - the speed you would tap your foot at. This was measured automatically by the station's analyser (ffmpeg and bpm-tools' "bpm"), not typed in by a person, so it is not guaranteed to be 100% accurate: tunes without a steady beat can throw it, and where it is wrong it is usually exactly half or double the tempo you would count.
- 115 BPM
- a walking tempo
- Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
- 266 kbit/s
- high quality
- Sample rate Digital audio is a long row of measurements of the sound wave. This is how many are taken every second. 44.1 kHz is the CD standard and 48 kHz the video and broadcast standard - both capture everything a human ear can hear.
- 44.1 kHz
- 44 100 measurements a second
- Channels How many separate signals the file holds. Mono is one. Stereo is two - left and right - which is what lets a sound be placed somewhere between your speakers.
- Stereo
- 2 channels
- Codec The method used to shrink the audio. MP3 leaves out the detail an ear is least likely to miss, which makes the file about a tenth of the size of the original recording.
- MP3
- Loudness The average loudness of the whole recording, the way a listener hears it (“integrated loudness”, in LUFS). The closer to 0, the louder. Music services aim for about -14 and podcasts for about -16, so that you do not have to reach for the volume between tracks.
- −15.2 LUFS
- typical for streaming and podcasts
- Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
- 5.5 LU
- moderate
- True peak The highest level the signal ever reaches, including the peaks that appear between the measurements when the file is turned back into sound. 0 is the ceiling: above about -1 dBTP, a recording can crackle (“clip”) on some players.
- −2.2 dBTP
- safely below the ceiling
- Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
- DR 10
- 10.1 dB · moderately dynamic
- Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
- −17.7 dBFS
- average (RMS) over the whole file
- Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
- −17.4 dBFS
- average (RMS) over the whole file
- Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
- 0.27 dB
- balanced
- Stereo width How strong the part that DIFFERS between left and right is, compared with the part they share. A very low number (-40 dB or less) means both sides carry the same sound - mono in practice. A higher number means a wider stereo picture; a very high one can sound thin on a single speaker.
- −10.7 dB
- ordinary stereo
- Cover art in the file Whether a picture is stored inside the mp3 itself. A player shows it as the album art when the file is played somewhere else - in a car, on a phone, offline.
- Yes
ID3 tags Text stored inside the mp3 file itself - title, artist, album and so on. It is what a music player, a phone or a car stereo shows while it plays the file, and it travels with the file wherever it is copied.
Measured from the mp3 file on our server by the station’s own analyser. Point at a label, or select its question mark, for what the number means.
📻 Station details
The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.
Station
ericade.radio / The ERICADE Radio Network
Website
https://radio.ericade.net
Contact
radio@ericade.net
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