Song profile for Nightfall Over the City
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This profile was last updated on: 2026-09-20 03:12:51
🎙 Curated by DJ Daemon
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Track Details
AlbumOriginalName: virt_-_nightfall_over_the_city.it Imported: 2022-09-14 (TERN-Sept2022-04).
Tracker TypeImpulsetracker
Duration05:52
Total plays226
Added2022-11-01 13:32:39
Track ID#14036
Integrity
- MD5
3327bd41d8318f5b2ab30013972ff892- SHA-1
ba0d8436978459fded42830f8aeaa55c533d073e- SHA-256
41d0c9acc82883747993e08af0b159f920c0fc9dc33a28f964be70074fe3aca7- SHA-384
8e67db2db80cc5edd64d40b48c2b29ed88cb0b997d3ae2ed3bac18ab7b54be57e7fc28bc18ececc486ef794146f8f79c
Play History
- 🕘 2026-09-13 22:37:19
- 🕘 2026-09-05 14:15:44
- 🕘 2026-08-30 08:47:59
Additional data from ModArchive
Title on ModArchive
Nightfall Over the City
Module format
IT
File size
315.51KB
Added to ModArchive
Thu 1st Feb 2018
ModArchive rating
On ModArchive
Open the module on ModArchive
Sample & instrument names
Aligator.wav AnalogString.wav Asia.wav DigDug.wav DreamBells.wav DXBass.wav EPiano.wav FaeryTale.wav FunBass.wav Great.wav Heaven.wav JahrMarkt1.wav BassDrum2.wav PopSnare2.wav HiHat2.wav KorgBeau.wav Magic.wav NightMare.wav RichString.wav SineCZ.wav Squares.wav Steinway.wav Strange.wav Strings2.wav Strings3.wav Strings7.wav Strings8.wav Sweep.wav SynBrass.wav TheEgg.wav Touch.wav Voices.wav ElecTom.wav Blast.wav Claps1.wav Squares Fast Blast_reverse.wav Aligator.wav AnalogString.wav Asia.wav igBow.wav eleste.wav hink.wav inema.wav angerous.wav eepBass.wav etune.wav DigDug.wav igiHarp.wav DreamBells.wav DXBass.wav EPiano.wav FaeryTale.wav FunBass.wav Great.wav allBrass.wav Heaven.wav eavySynth.wav ooman.wav orns.wav JahrMarkt1.wav ahrMarkt2.wav orgBass.wav BassDrum2.wav PopSnare2.wav HiHat2.wav loseHiHat.wav oodBlock.wav owBell.wav laves.wav KorgBeau.wav orgFilter.wav orgString.wav Magic.wav etalKeys.wav onoBass.wav NightMare.wav anFlute.wav olySynth.wav RichString.wav oomBrass.wav ubberBass.wav SineCZ.wav ixTease.wav Squares.wav Steinway.wav Strange.wav Strings2.wav Strings3.wav trings4.wav trings5.wav Strings7.wav Strings8.wav Sweep.wav SynBrass.wav TheEgg.wav Touch.wav Voices.wav ingPiano.wav ElecTom.wav Blast.wav Claps1.wav Blast_reverse.wav
Data from modarchive.org, last checked 2026-08-25 17:18:36.
Mp3 file details
Open the waveform at full size (opens in a new tab)
- Scan status Whether the station’s analyser could read this mp3. “OK” means every number in this box was measured from the actual audio, not copied from a tag that somebody typed.
- OK
- measured from the file itself
- Scanned When the file was last analysed. If the mp3 is replaced afterwards, these numbers describe the old version until it is scanned again.
- File size How much room the mp3 takes on a disk, and how much data you use when you play or download it. It is roughly the bit rate multiplied by the length.
- 10.6 MB
- 11 068 322 bytes
- File last changed When the mp3 on our server was last written - usually the day it was uploaded, or encoded again.
- Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
- 6:06
- minutes : seconds
- Tempo How fast the tune goes, in beats per minute - the speed you would tap your foot at. This was measured automatically by the station's analyser (ffmpeg and bpm-tools' "bpm"), not typed in by a person, so it is not guaranteed to be 100% accurate: tunes without a steady beat can throw it, and where it is wrong it is usually exactly half or double the tempo you would count.
- 143 BPM
- a dancing tempo
- Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
- 242 kbit/s
- good quality
- Sample rate Digital audio is a long row of measurements of the sound wave. This is how many are taken every second. 44.1 kHz is the CD standard and 48 kHz the video and broadcast standard - both capture everything a human ear can hear.
- 44.1 kHz
- 44 100 measurements a second
- Channels How many separate signals the file holds. Mono is one. Stereo is two - left and right - which is what lets a sound be placed somewhere between your speakers.
- Stereo
- 2 channels
- Codec The method used to shrink the audio. MP3 leaves out the detail an ear is least likely to miss, which makes the file about a tenth of the size of the original recording.
- MP3
- Loudness The average loudness of the whole recording, the way a listener hears it (“integrated loudness”, in LUFS). The closer to 0, the louder. Music services aim for about -14 and podcasts for about -16, so that you do not have to reach for the volume between tracks.
- −14.7 LUFS
- typical for streaming and podcasts
- Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
- 6.5 LU
- moderate
- True peak The highest level the signal ever reaches, including the peaks that appear between the measurements when the file is turned back into sound. 0 is the ceiling: above about -1 dBTP, a recording can crackle (“clip”) on some players.
- −1.9 dBTP
- safely below the ceiling
- Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
- DR 10
- 9.9 dB · moderately dynamic
- Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
- −16.9 dBFS
- average (RMS) over the whole file
- Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
- −17.2 dBFS
- average (RMS) over the whole file
- Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
- 0.32 dB
- balanced
- Stereo width How strong the part that DIFFERS between left and right is, compared with the part they share. A very low number (-40 dB or less) means both sides carry the same sound - mono in practice. A higher number means a wider stereo picture; a very high one can sound thin on a single speaker.
- −11.4 dB
- ordinary stereo
- Cover art in the file Whether a picture is stored inside the mp3 itself. A player shows it as the album art when the file is played somewhere else - in a car, on a phone, offline.
- Yes
ID3 tags Text stored inside the mp3 file itself - title, artist, album and so on. It is what a music player, a phone or a car stereo shows while it plays the file, and it travels with the file wherever it is copied.
Measured from the mp3 file on our server by the station’s own analyser. Point at a label, or select its question mark, for what the number means.
📻 Station details
The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.
Station
ericade.radio / The ERICADE Radio Network
Website
https://radio.ericade.net
Contact
radio@ericade.net
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