Song profile for Shuttle departure
ericade.radio knows the chiptune and demoscene! We're the radio station playing all the best tunes from the most prominent, promising or trending artists in the scene. We also know about the artists and songs as well.
This profile was last updated on: 2026-10-06 16:18:26
🎙 Curated by DJ Daemon
View all songs
Track Details
AlbumOriginalName: spx-shuttledeparture.it Imported: 2022-09-14 (TERN-Sept2022-04).
Tracker TypeImpulsetracker
Duration05:23
Total plays234
Added2022-11-01 07:36:40
Track ID#14003
Integrity
- MD5
01f9f8cd242f45ed2d0f49118f49f311- SHA-1
3c8c4cf4ad5c2b1e6a2996e9a4a38b89074292a5- SHA-256
41b77395be42c514b1d5c66efac1c20f4d7aac4feee6b7a75f5274ef94c87613- SHA-384
5f992fc2064f9cfa610e1b0a2460e933dd9fd27aa0e2e704ff382eef1c6a174331057ecf4d825a0cabd5bed64249bf8f
Play History
- 🕘 2026-10-06 07:23:00
- 🕘 2026-09-29 00:58:19
- 🕘 2026-09-22 04:17:42
About the artist Sphenx View all tracks ›
Additional data from ModArchive
Title on ModArchive
Shuttle Departure
Credited on ModArchive
sphenx2
Module format
IT
File size
2.09MB
Added to ModArchive
Sun 5th Apr 2009
ModArchive rating
On ModArchive
Open the module on ModArchive
Sample & instrument names
Lead:MainGuitar Lead:Theme3 Lead:Lead Guitar Lead:Mixed SynthBells Lead:BellLead Lead:SynthHorn Inst:Glockenspiel Inst:Opening Horn Inst:SynthLead Perc:BuffBassDrum Perc:BashSnare Perc:HiClak Perc:ClakHihat Perc:ShortSnare Perc:TinyTom Perc:TinyHihat.2 Perc:Muffled Tom Perc:HallBaseDrum Perc:Crash Cymbal Perc:Merregnon Drum 7 Perc:Open Hihat Perc:ClosedHH R Perc:ClosedHH L Perc:HiHat L Perc:HiHat R Perc:RimPower R Perc:RimPower L Perc:SnareEdge Perc:Shan Perc:Distant Drum Perc:Large Tom Perc:QuickCrash Perc:Tom Perc:Snare Perc:RideWet Loop:Break Guit:Electric Skorpik Guit:DirtyDistant Guit:DirtyDistant Guit:PowerChords L Guit:PowerChords R Guit:PowerChords Fast L Guit:PowerChords Fast R Bass:Acid Bass:LongBass Bass:Smack Bass Bass:SquareShort1 Bass:SquareShort2 Bass:SquareShort3 Bass:Smooth Bass Str:Strings Str:Strings RL Str:Strings LR Str:SearPad Str:Voice Str:Voice Str:Voices Good Ramp Str:Voices Good Str:SpaceMix L Str:SpaceMix R Str:SpaceMix Long L Str:SpaceMix Long R Str:SearPad Str:Sonix Str:Sonix Peak Syn:SmartBrass Short Syn:SmartBrass Syn:Hich Peak Syn:dcclick Syn:Short Syn:InnerVision Syn:MixBottle 2 Syn:MixBottle 1 Syn:MonsterRiff FastOff Syn:MonsterRiff Chip:Echoed Triangle Chip:LFNoise Chip:Noisy Square Chip:Sine Fast Off Chip:Sine Slow Fade Chip:SquareDrop Chip:Vibrato Sine Sfx:Gliss Bell Sfx:Zaeng Blip:Blip 1 Blip:Blip 2 Blip:Blip 3 ------ Sphenx 2008 ------ AWS:bassi AWS:Choir AWS:Choir AWS:Hrns.wav AWS:Long Bass AWS:Smack Bass AWS:Wind Chimes AWS:Zaeng CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CDV:LeadGuitar CJA:Crash Cymbal CJA:Lead Guitar DEE:Ensq.led DEE:Jesters.smp GUS:MarcatoStrings4 GUS:Open Hihat GUS:RoomTom JLI:ChipRamp JLI:Theme3 LTL:DN-PING.SAM LZK:Bass LZK:Bass LZK:Bass LZK:Short MER:PERC_07.WAV PMO:ThunderDrum SCO:Electric Guitar SF2:Closed HiHat L SF2:Closed HiHat R SF2:HiHat Closed L SF2:HiHat Closed R SF2:QuickCrashCymbal SF2:RideCymbal SF2:RimPower L SF2:RimPower R SF2:Snare Edge Hard 2 SKV:BashSnare SKV:BuffBassDrum SKV:D-20-Snare.2 SKV:HallBaseDrum SKV:Muffled Tom SKV:SearPad SKV:SnareLoop SKV:SonixLead SKV:TinyHihat.2 SKV:TinyTom SPX:BottleSpace.C3 SPX:BottleSpace.F4 SPX:Glinglead SPX:HiClak SPX:InnerVision SPX:LowChipNoise SPX:MonsterRiff-A1 SPX:MonsterRiff-A2 SPX:MonsterRiff-A3 SPX:Noisy Square SPX:PowerChords1 L SPX:PowerChords1 R SPX:PowerChords2 L SPX:PowerChords2 R SPX:SatSine SPX:SpacePad L SPX:SpacePad R ST-02:SmartBrass ST-05:Shan ST-98:dcclick TEQ:BassDrum TEQ:Drum TIR:Na Glockenspiel C#5 ???:AcidBass ???:Tom
Comments on ModArchive
/======================================================================\
| |
| THE SPACE RING |
| FIRST RING : SHUTTLE DEPARTURE |
| ------------------------------ |
| Composed by Sphenx (C) 2008 |
| |
\======================================================================/
/===========\ /==========\
| TECH INFO |=================\ /======================| PLAYBACK |
\===========/ | | \==========/
| | | |
| | | You'd better use XMPlay unless |
| Version : 2.00 - Low Qual | | you're ready for trying a |
| Running Time : 5:31 | | native IT 2.15! Wanna try??? |
| Active Channels : 64 | | |
| Virtual Channels : 130 | \================================/
| Samples : 77 |
| Instruments : 87 |
| Patterns : 55 |
| Resonant Filters : Yes |
| |
\===========================/
| |
/================\
| THE SPACE RING |
\-------------------------------\
| 01 / 10 : SHUTTLE DEPARTURE |========================================\
\=============================/ |
| |
| |
| In this perishing planet, the confederation of the world states |
| started secretly a vast project. Mankind was already doomed by its |
| foolishness and the planet was only a big terrain for game between |
| the confederation and the so-called rebel states. These Rebels |
| claimed for a new order for the world with a fair distribution of |
| the resources and wealth. Anyway, it was too late since many |
| centuries before and all were acting in a brutal way of destruction|
| for theirselves. |
| |
| The confederation allowed a project to build a gigantic spaceship |
| that would be able to carry thousands of people and bring them |
| far away in space to search a new planet to settle to, in the hope |
| of giving a chance of survival for Mankind. |
| |
| Finally that day arrived and the ship was ready for its departure.|
| It was supplied with an artificial ecosystem that required |
| most discipline to maintain - and necessary to stay alive while in |
| space. Leaving their brothers in their dying homeworld, and flying |
| to their destiny, this new crew would call itself |
| "The Survivors". Thus, future generations were condemned to live |
| onto the great void until their extinction ... |
| |
\====================================================================/
| |
| |
/=========\
| SAMPLES |==============================================================\
\=========/ |
| |
| Samples I use come from these sources: |
| |
| AWS = Awesome |
| CDV = Cadaver |
| CJA = Chris Jarvis |
| DEE = DEE (Nitro & Cube) |
| GUS = Gravis Ultra Sound Patch |
| JLI = Jogeir Liljedahl |
| LTL = Liam the Lemming |
| LZK = LizardKing |
| MER = Merregnon Compo Samples Pack |
| PMO = Purple Motion |
| SCO = Scorpik |
| SF2 = SoundFounts |
| SKV = Skaven |
| SPX = Well ... hum ... shoud I say it? |
| ST-xx = Amiga SoundTracker/ProTracker Disks |
| TEQ = Teque |
| TIR = Trackers Instruments Repository |
| ??? = I don't remember ... though it can be from one of above! |
| |
\======================================================================/
| |
|"|
/=======\
| NOTES |================================================================\
\=======/ |
| |
| It's about time to release some old tracks I started many years ago! |
| This Space Ring Cycle was initiated back in 1999, but I've been much |
| busy with many other projects then I somewhat forgot these musics. |
| I recently refreshed them a little bit in the hope of completing |
| what was started long time ago. |
| |
| Let me bring you into that journey around the stars and ... enjoy ! |
| |
| |
\======================================================================/
| |\ |
| || |
| \| |
/=========\
| CONTACT |==============================================================\
\=========/ |
| |
| Let your message travels through the netspace towards this place: |
| |
| gb_sphenx_hotmail.com |
| |
\======================================================================/
___________________________________________________________________________
Shuttle Departure
(C) 2008 - Sphenx
___________________________________________________________________________
Data from modarchive.org, last checked 2026-08-25 17:10:51.
Mp3 file details
Open the waveform at full size (opens in a new tab)
- Scan status Whether the station’s analyser could read this mp3. “OK” means every number in this box was measured from the actual audio, not copied from a tag that somebody typed.
- OK
- measured from the file itself
- Scanned When the file was last analysed. If the mp3 is replaced afterwards, these numbers describe the old version until it is scanned again.
- File size How much room the mp3 takes on a disk, and how much data you use when you play or download it. It is roughly the bit rate multiplied by the length.
- 9.7 MB
- 10 186 439 bytes
- File last changed When the mp3 on our server was last written - usually the day it was uploaded, or encoded again.
- Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
- 5:29
- minutes : seconds
- Tempo How fast the tune goes, in beats per minute - the speed you would tap your foot at. This was measured automatically by the station's analyser (ffmpeg and bpm-tools' "bpm"), not typed in by a person, so it is not guaranteed to be 100% accurate: tunes without a steady beat can throw it, and where it is wrong it is usually exactly half or double the tempo you would count.
- 116 BPM
- a walking tempo
- Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
- 248 kbit/s
- good quality
- Sample rate Digital audio is a long row of measurements of the sound wave. This is how many are taken every second. 44.1 kHz is the CD standard and 48 kHz the video and broadcast standard - both capture everything a human ear can hear.
- 44.1 kHz
- 44 100 measurements a second
- Channels How many separate signals the file holds. Mono is one. Stereo is two - left and right - which is what lets a sound be placed somewhere between your speakers.
- Stereo
- 2 channels
- Codec The method used to shrink the audio. MP3 leaves out the detail an ear is least likely to miss, which makes the file about a tenth of the size of the original recording.
- MP3
- Loudness The average loudness of the whole recording, the way a listener hears it (“integrated loudness”, in LUFS). The closer to 0, the louder. Music services aim for about -14 and podcasts for about -16, so that you do not have to reach for the volume between tracks.
- −14.9 LUFS
- typical for streaming and podcasts
- Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
- 3.9 LU
- very even
- True peak The highest level the signal ever reaches, including the peaks that appear between the measurements when the file is turned back into sound. 0 is the ceiling: above about -1 dBTP, a recording can crackle (“clip”) on some players.
- −1.6 dBTP
- safely below the ceiling
- Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
- DR 10
- 10.2 dB · moderately dynamic
- Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
- −16.7 dBFS
- average (RMS) over the whole file
- Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
- −16.5 dBFS
- average (RMS) over the whole file
- Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
- 0.15 dB
- balanced
- Stereo width How strong the part that DIFFERS between left and right is, compared with the part they share. A very low number (-40 dB or less) means both sides carry the same sound - mono in practice. A higher number means a wider stereo picture; a very high one can sound thin on a single speaker.
- −1.1 dB
- very wide
- Cover art in the file Whether a picture is stored inside the mp3 itself. A player shows it as the album art when the file is played somewhere else - in a car, on a phone, offline.
- Yes
ID3 tags Text stored inside the mp3 file itself - title, artist, album and so on. It is what a music player, a phone or a car stereo shows while it plays the file, and it travels with the file wherever it is copied.
Measured from the mp3 file on our server by the station’s own analyser. Point at a label, or select its question mark, for what the number means.
📻 Station details
The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.
Station
ericade.radio / The ERICADE Radio Network
Website
https://radio.ericade.net
Contact
radio@ericade.net
Comments