Song profile for Revenge of the cats
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This profile was last updated on: 2026-10-05 12:01:06
🎙 Curated by DJ Daemon
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Track Details
- MD5
d10f8c490ee3476fe21eaac6f1900f88- SHA-1
31e826ca76b83a6d16fac03541657206a9e7032d- SHA-256
71c0b5237c1ede198eb8087ee20b697f9d05d93a6e7d5ad769ac6ad5fbb9667c- SHA-384
7287c517788b4b9b50f8a2a0375d344ccae62f3158f91f02b388dfbe220373f1cd5f6654bf1180add8921876026686fb
Play History
- 🕘 2026-10-05 10:06:28
- 🕘 2026-10-02 08:06:12
- 🕘 2026-09-25 12:20:25
About the artist Skaven252 View all tracks ›
Peter Hajba (born 15 December 1974), also known by his demoscene nickname Skaven, is a Finnish electronic musician, video game composer and graphic artist. His most recent project is with Remedy Entertainment as an animator, sound designer and graphic artist. Prior to working with Remedy, Hajba has been credited on games developed by 3D Realms, PopCap Games, Introversion Software Limited, Epic Games, and Housemarque.Hajba was a member of the widely popular but now defunct demoscene group Future Crew, which produced some highly acclaimed demos during the 1990s. Despite having no formal training, he has won numerous awards for his music, including winning the Assembly music competition in 1993, 1995 and 2002.In 2005, Hajba composed the soundtrack for the Text Mode Demo Contest invitation demo.As of 2012, Peter now regularly releases tracks on his SoundCloud page.Hajba was a member of the widely popular but now defunct demoscene group Future Crew, which produced some highly acclaimed demos during the 1990s. Despite having no formal training, he has won numerous awards for his music, including winning the Assembly music competition in 1993, 1995 and 2002.In 2005, Hajba composed the soundtrack for the Text Mode Demo Contest invitation demoAs of 2012, Peter now regularly releases tracks on his SoundCloud page.
🎧 2,158 plays on ericade.radio
Additional data from ModArchive
Sample & instrument names
Tough Sid.lead
BassGrind.lead
Xylitol-5ths
Constructor.BD1
Constructor.BD2
Constructor.HH1
Constructor.HH2
KorgTotalkit.snare (2)
Tambourine.3 *
CrashCymbal
CannedSnare (1)
Jimi-5thChord
Jimi-Chug
Jimi-Chuga
Jimi-Hard2
Jimi-NoteLo
Jimi-NoteHi1
Jimi-NoteHi2
Jimi-Squeal1
Jimi-Squeal2
FretSlide.1
FretSlide.2
TinMan.bass.1 <SF>
TinMan.bass.2 <SF>
TinMan.bass.3 <SF>
MinorGliss
PowerRock.blast
SynTom.tough
Arte.Organ1
Arte.Organ2
Arte.Organ3
Arte.Organ4
PetraSnr (3)
MetalHit.4
Sear.lead <SF>
Sear.5ths <SF>
Scream.1.Waaayyyyrrg
Scream.2.Nooo
Scream.3.Yaargh
Composed by:
Skaven / Future Crew(?)
May 1997
What a mess.
Press SHIFT-F9 for
more blah blah.
Contact me for business
or pleasure:
skaven_isis.yok.utu.fi
Comments on ModArchive
Howdy there. I hope you're enjoying this assembly. I put quite
a lot of effort into it, actually.
Check out my homepage at http://isis.yok.utu.fi/~skaven
email: skaven_isis.yok.utu.fi
skaven_remedy.fi
pepaha_utu.fi
This piece has admittedly plenty of influence from a very old,
somewhat unknown song made by Fleshbrain, called 'Timebandit'.
Unknown, I assume, because it was not included among his songs
in the Mods Anothology CD. His 'Timebandit' was one of the
truly creative classics; it is very old however, born near the
very beginnings of the Amiga tracker music genre, so the sound
and the instrumentation weren't among the best (the very
concepts were being built around that time); however, the
mockingly cool melody and well made, working structure make it
a true delight. My regards to the old master.
Other influence that may show in this production are from
Purple Motion, Captain, and of course the amazing Mechanism
Eight by the even more amazing Necros. :)
Plus, of course, you may notice it has a rhythm structure very
similar to my earlier releases Rama Gardens, Omniphilia
and Data Jack. It's starting to look like a real series now,
isn't it? Eh. Either I'm still 'refining the concept', or am
just plain out of ideas. Hopefully someday I will learn how to
give a song a real STRUCTURE.
During the making of the song, my friend came to hear it and
said it sounds quite a bit like KMFDM's new stuff - and played
me the CD. Bleh. I thought this kinda music was something
new. :) Later after that, another friend of mine told me it
reminds him of Power Rangers. Aaaaaarghh!!! NOOOO!!!
*ahem*
This is not a 'real song', as it doesn't consist of parts of
equal length, repeated in a correct sequence, nor a 'base
theme'. Rather, it is a mere random sequence of rhythmic
components. This has always been my problem; I tend to come up
with a shitload of loose ideas, but cannot arrange them properly.
Check out the loose 'bonus part' for example. I simply couldn't
fit it in!
Necros's Mechanism Eight is, in my opinion, a very fine example
of how much one can build on a working basic theme; the simple
three-note main theme repeats through the whole song, but the
song doesn't suffer from this at all - vice versa. There is
enough variance and the rhythmically correct sequencing which
keep the song entertaining all the way. It is also fine example
of great mixing skills.
Sample credits go to Purple Motion and Edge's Korg 03R/W for
the ultracool IMissJimi guitar samples and the PowerRock blast,
Groo for the Bass Grind and MinorArp, HeatBeat for the hardcore-
ish Constructor techno drums, Travolta for the organ chords,
Bruno for the PetraSnare, Necros for the KorgTotalkit.snare,
Airwalk for the CannedSnare, and my larynx for the screams
except for #37. :)
The rest of the samples are sample synthetized, or from
unknown sources, thanks go to whoever they are. Special thanks
go to Liam the Lemming for coming up with a divine inspiration
for the name of the song. It's now been changed TWO times. :)
Signed,
-= Skaven
05/27/1997 A.D
End of documentation.
Really.
Hey come on, nothing to see here.
Honestly! Go away.
Wow, you've found my super secret message! Giga-Ultra-
Interactive-Cyberspace-Multimedia-Internet-Connected-Surfin'
-Totally to the Max-cool! Too bad I don't have anything
clever to say here. Go give your mum and dad a big hug. :)
Data from modarchive.org, last checked 2026-08-25 17:09:03.
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