Song profile for The Knight's Story
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This profile was last updated on: 2026-09-29 12:28:41
🎙 Curated by DJ Daemon
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Track Details
- MD5
016ba5d865c4e67723d7033b3f54f6fc- SHA-1
e893cd2fe55f0929058756884fa3e10a6d631c0a- SHA-256
9baba111ec6f7fd52ea191952cf7199f9a73c95d4ed7b384ad8218f6845aae9e- SHA-384
a3f13ddd4146f7ad3b186577f9c0fc17eef988642f0f315c9409ca282e43633468790bbf1be71bf626eb7a6a3d74cf25
Play History
- 🕘 2026-09-20 12:58:33
- 🕘 2026-09-10 20:29:02
- 🕘 2026-09-03 07:49:17
About the artist Saga Musix View all tracks ›
Saga Musix creates electronic music which can be downloaded on sagamusix.de for free. The music is composed using the freeware tracker OpenMPT and is available in FLAC, Ogg Vorbis and module format.
🎧 2,622 plays on ericade.radio
Additional data from ModArchive
Sample & instrument names
bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp Cd1 sn TR-808Hat_C02 HHOD2 Singing Square Lead village stabs sawbass Z7E crash crash reverb village strings Roland_R8 percussion linntom Polysynth chip lead chip arp fanfare above fanfare (more quiet) amen fanfare staccato chip lead (loud) noise up noise down epiano sawbass Z6F sawbass Z5F sawbass Z50 village strings (loud) organ square fifth square fourth bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp bassarp punchy bd [proc] RX15 SNR D2 [proc] TR-808Hat_C02 [proc] HHOD2 [proc] village Singing Square Lead sawbass 909 crash [proc] R8Cow2.wav R8Pandiero2.wav R8CongHi.wav R8Cow1.wav R8Snare16.wav R8TomB.wav toml.wav Polysynth saw saw fanfare above amen amen amen amen amen amen amen amen amen amen bandbass noise epiano sawbass sawbass sawbass sawbass sawbass sawbass sawbass organ 3 square
Comments on ModArchive
____________________________________________________________________ | | | Saga Musix presents: The Knight's Story (3:06) | |____________________________________________________________________| This is my entry for the tracked music compo at the first edition of the new easter party, Revision 2011! This has all of it: Triplets, happy melodies, breakdowns, chord stabs, a resonant bass, chip leads and arpeggios, the amen drum line and even an organ! Crowdpleasing ftw! :) Well, not really. This was not primarily written for the crowd, but as a personal experiment. But still, this tune ranked 3rd in the compo, and I'm happy about the result. The compo wasn't too big (11 entries), but of very high overall quality. I want to see more entries by all of you next year! :P -Saga Musix, 25th of April 2011 ____________________________________________________________________________ Greetings fly out to everyone I've met at Revision 2011, in particular: alpha c, bacter, cce, deltafire, dfox, eha, elfan, fuith, gargaj, gita, glxblt, halcy, jco, kaneel, knoeki, las, m0d, maali, maep, manx, nightmare, oerg866, okeanos, okkie, pro, reed, rez, rumpel, silverlance, spenot, styx, sunspire, t$, t-101, the compiler, truck, ultrasyd, urs, v3nomsoup, velo, willbe, xerxes, ziphoid (Sorry, I'm quite sure that I've missed some of you, but this list is mostly based on the pictures I took at Revision...) ____________________________________________________________________________ This work is (c) 2011 by Saga Musix of Nuance and is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. Track information: - Started on the 4th of March 2011 - Finished around the 9th of April 2011 (with some minor editing afterwards) - Compo release: Tracked Music Compo _ Revision 2011 (ranked 3rd in the compo) Please use OpenMPT, Schism Tracker or XMPlay to play this track. Old versions of ModPlug Tracker and OpenMPT will definitely sound wrong. ____________________________________________________________________________ You can contact me via e-mail at info_sagamusix.de. If you want to chat with me... - Jabber: sagamusix_jabber.ccc.de - ICQ: 324324485 - MSN: sagamusix_hotmail.com - EsperNet: #modarchive, #modplug, #mod_shrine, #modulez, #nectarine (Nick = Saga_Musix, Saga or S) - IRCNet: #evoke, #bitfellas, #breakpoint, #tUM (Nick = Saga_Musix or Saga_Off) Feel free to visit my websites as well: - http://sagamusix.de/ - Here you can download all my music, free samples and other stuff. (German and English) - http://sagagames.de/ - This website is German only (ATM). You can download some free games and applications (some of them are English) and more stuff here. - http://openmpt.org/ - Home of Open ModPlug Tracker :) ____________________________________________________________________________ Sample credits: The source of the samples are indicated in the filename of the samples. - synth1: Recorded from the Synth1 VSTi. - vec1: From Vengeance Essential Club Sounds Vol. 1 - kb6: From the kb6.de drum samples collection - selfmade: duh... - rebirth: Sampled from Rebirth - sgm-180: From the SGM-180 GM SoundFont // Jojo a.k.a. Saga Musix
Data from modarchive.org, last checked 2026-08-25 17:07:51.
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- 6.4 MB
- 6 753 754 bytes
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- Length How long the recording plays. It is measured from the audio itself, so it is right even when a tag in the file says something else.
- 3:06
- minutes : seconds
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- 167 BPM
- a fast tempo
- Bit rate How much data is spent on each second of sound. More data keeps more detail when the audio is squeezed into an mp3: 128 kbit/s is acceptable, 192 is good, and 320 is the most an mp3 can hold.
- 291 kbit/s
- high quality
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- 44.1 kHz
- 44 100 measurements a second
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- Stereo
- 2 channels
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- MP3
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- −16.2 LUFS
- typical for streaming and podcasts
- Loudness range The distance between the quiet passages and the loud ones, in LU (1 LU is 1 dB). A small number means an even, compressed sound - good in a car or on a phone. A large number means big swings between soft and loud.
- 3.1 LU
- very even
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- −1.6 dBTP
- safely below the ceiling
- Dynamic range How far the loudest peaks stand above the loud parts of the recording, in dB - the “DR” number that music collectors compare albums by. A low number (under 8) means the sound has been squeezed until everything is equally loud: punchy, but tiring to listen to. 14 and up means the music has room to breathe, with real hits and real quiet. It says nothing about how loud the file is: turning the volume down does not change it. Chip music made of steady square waves naturally lands low.
- DR 13
- 13.2 dB · moderately dynamic
- Left channel level The average strength of the left channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the right channel.
- −19.4 dBFS
- average (RMS) over the whole file
- Right channel level The average strength of the right channel over the whole recording (“RMS”), counted in dB below the loudest level a digital file can hold (dBFS). More negative means quieter. Compare it with the left channel.
- −19.6 dBFS
- average (RMS) over the whole file
- Channel balance The left level minus the right level. Close to 0 dB means both sides are equally loud. More than about 1 dB and the whole mix leans towards one ear.
- 0.15 dB
- balanced
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- −7.2 dB
- ordinary stereo
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- Yes
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