Podcast episode profile for 62. On a wing and a prayer
ericade.radio knows the chiptune and demoscene! We're the radio station playing all the best tunes from the most prominent, promising or trending artists in the scene. We also know about the artists and songs as well.
🎙 About the podcast
Flashback, tracks from the past
We have covered the demo scene since 2020, and play all the great chip tune music as well. Join us to hear tracked music combined with commentary from the geek-of-all-trades: DJ Daemon. He was once known once a Daemon in the Amigaworld, and brings you stories about Amiga, retrocomputing, C64, demos, the demo scene and all things nerdy in the retro world.
We play tracker music composed on Protracker, Screamtracker, Fasttracker and Impulsetracker. It's music composed on Amiga and the retro-PC. Genres such as Chiptune, Synthwave and Retro electro.
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🎧 Playlist
- 00:00 Origin – Intro
- 00:06 ericade.radio – Time for another episode of Flashback – Tracks from the past
- 00:16 DJ Daemon: “In a distant future, mankind is locked in a deadly war…” with cats. Yeah, I know, it’s been like that since we took them into our homes, but in “Wing commander 1”, it’s not about domestic house cats, rather and bunch of unkempt hairballs with murderous tendencies. No, I don’t really see the difference either. “Wing commander 1” is a legendary space flight simulator that immersed you into a world of space battle, military tactics and racial stereotypes that may not have aged perfectly.
- 00:54 Eiyofuryo – Lamia
- 04:49 DJ Daemon: I got Wing commander for my Amiga 500 half a year after it was released, and it was already in the bargain bin. But what a bargain! I played through it and enjoyed the inspired storytelling and the cinematic scenes that take you, a green space pilot, through battle against those big cats. You are part of a team of pilots that accompany you in the fights. I will talk about the different aspects of the game and exactly were it shone and where it did not. Suffice to say, it was a success and spawned a number of sequels. None of them for the Amiga.
- 05:36 Acumen – One of a kind
- 09:54 DJ Daemon: First, the storytelling The game starts with you losing a space battle. “Game over, man”. But, it’s just an arcade machine this time. Phew! You are Christoffer Blair, if you choose to keep that name, a brand-new recruit on the Tigersclaw. The claw is a big human built battleship that just entered the Enyo-system. This part of the galaxy is cat territory, so you’re going to see some serious action soon. You immediately get to know the space pilots Paladin and Angel that you will later have as your wingmen. Ok, the game starts in a pub, but they’re not THAT kinda wingmen. You soon sit in you first space fighter and meet with the Drahlti fighters. The cat people, or Kilrathi, don’t seem to take you as serious threat as those ships are easy to defeat. But it gets worse.
- 11:10 Austin Smith – Forever Revealing
- 14:04 DJ Daemon: At this time we must delve into your wingmen and women. They’re at best characters to like, but at worse pretty dated racial or typical trope stereotypes. Paladin is so Scottish; you might wonder if Star Trek didn’t teach them a warning as to not make characters comedy relief. Maniac is a total …. tactless… buffoon. Unsure where he comes from. Angel is Belgian, but really is super French so you wonder if she drinks red wine and eats baguettes will hunting the baddies. But weirdly enough, I got kinda attached to them. They can die during battle, and that loss is permanent. So, I found myself often replaying missions where they died, in order not to lose them.
- 15:10 BadliZ – Beastmaster’s tale
- 20:45 DJ Daemon: The game play – you know the meat of the whole game – is fun. It plays a bit like Elite but is polished and has a number of fast paced tactical features. You see the cockpit from a first-person perspective with your legs, the control column, the panels and you also see out the front window. The game shows the enemies as bitmapped objects, that look good far away, but pretty pixelated when up close. You chase after them, trying to flank them or attack them where they’re weak. All Kilrathi ships have vulnerable points. You also have to sustain attacks from them, so managing your shields is necessary. The game is sluggish on an Amiga 500 but runs smoothly on a decent Amiga 1200.
- 21:47 Llageran – Flying Through Time
- 25:19 DJ Daemon: Music and SFX are often overlooked in games, but Wing Commander 1 has put a lot of effort into it. When you start, the music is calm, but when hell breaks loose, the music follows suit and ramps up the tempo. The scenes when you rush to your ship in the hangar has a very adrenalin-rushing tempo and when you win, the music is upbeat and epic in a true cinematic way. The transitions between the different tunes are abrupt, but it still works. This was a trend back then, to let movie elements and ideas into computer games. And Wing Commander 1 did it well for its time. It’s not much today, but have aged pretty ok in my book.
- 26:54 Elysis – Classe
- 29:16 DJ Daemon: The graphics and animations are exceptionally well done. While not the best there ever were, they create an atmosphere of beaty and danger. And all aspects of the game are animated, even your death. The facial animations are the least impressive part of it. And my favorite part is how the ship looks after battle. If you took little damage, it looks fine, but get progressively more beat-up as the cats score hits on it. The ship is repaired back to its full beauty before every new battle. The save game system is a room with bunks, and the sleeping pilots are the save game slots. This is where you meet and talk missions past and the current state of the battle with your wingmen and “Shotglass”, the retired pilot and current bartender.
- 30:17 BadliZ – War Cries
- 35:59 DJ Daemon: The storytelling has a way to keep you motivated. You see, it will let you lose some of the missions and still proceed. But a number of times, you get a cut-scene telling stories from other part of the star system. If you won all the missions since the last cutscene or the beginning of the game, the stories are happy. The scientists were unarmed but could beat the Kilrathi-attackers with their cunning or in another scene, the military base had hidden anti-air defenses that destroyed the attackers. If you lose missions, the cutscenes always end in a bad way. The finest scientific minds of the system are lost, and the base is destroyed. This makes no important difference in the game but is a motivator to keep winning or replaying the missions until you do. It did work for me at least.
- 37:03 Blue Max – Eden
- 840:59 DJ Daemon: “Wing Commander 1” stands out as one of the finest games ever for the Amiga. It was off course available for your PC as well and probably other platforms. A remastered version was created for the CD32 and after the Amiga era ended, the series continued the PC. One of the later episodes feature Mark Hamill, you know “Luke Skywalker” from “Star Wars”, in a role. But by then, I kinda though the games had become stale and uninteresting. “Wing commander 1” for the Amiga 500, comes on four diskettes if I remember correctly. Still it has so much graphics and sound and nice stories to tell. For me, it’s a true epic story fit for inclusion in annals of gaming history… And… Oh, stop laughing, what are you, five? Ehhmmm… Anyway, I wish to say: it’s a great game … A great retro game.
- 42:10 Nightbeat of Prometheus – Dawn of Pendragon
- 48:35 DJ Daemon: About my handle.
- 49:09 Butch – Winter night
- 52:45 ericade.radio – Keeps track of the past
- 52:51 Ceekayed – Battle beyond the dark
- 56:10 DJ Daemon: Goodbye for now and see you in a week.
- 56:57 Ceekayed – Broken Lands
- 01:00:04 Dario – Alchemy Of 1999
🎤 Production Notes
ColophonThe title alludes to the old saying "on a wing and a prayer", meaning "we barely made it". It was probably coined by the B17 crews in the second world war, limping home with most of the plane shot to pieces, praying they would get home at all.
📝 Transcript
Time for another episode of Flashback. Tracks from the past.
In a distant future, mankind is locked in a deadly war. With cats! Yeah, I know. It's been like that since we took them into our homes. But Wing Commander 1, it's not about domestic house cats. Rather a bunch of unkempt hairballs with murderous tendencies. No, no, I don't really see the difference either. Wing Commander 1 is a legendary space flight simulatorthat immersed you into a world of space battle, military tactics and racial stereotypes that may not have aged perfectly.
I got Wing Commander for my Amiga 500 half a year after it was released and it was already in the bargain bin. But what a bargain! I played through it and enjoyed the inspired storytelling and the cinematic scenes that take you, a green space pilot, through the battle against those big cats. You are part of a team of pilots that accompany youin the fights. I will talk about the different aspects of the game and exactly where it shone and where it did not. Suffice to say it was a success and spawned a number of sequels. None of them were for the Amiga.
One of a kind. The music today is a little bit more epic, because it fits the game. Wing Commander 1, the storytelling. The game starts with you, losing a space battle. Game over man! But it's just an arcade machine this time.You are Christopher Blair, if you chose to keep that name that is, a brand new recruit on the Tiger's Claw. The Claw is a big human built battleship that just entered the Ennio system. This part of the galaxy is cat territory, so you are going to see some serious action soon. You immediately get to know the pilots Paladin and Angel, and you will later have them as your wingmen.Okay, this game starts in a pub, but it's not that kind of wingman. yes, you soon sit in your first space fighter and meet with the deralty fighters. The cat people, the killrady seem to not take you seriously because they send you really easy ship to defeat. But it gets worse.
Austin Smith forever revealing At this time we must delve into your wingman and the women They are at best characters to like but at the worse pretty dated racial or typical trope stereotypes Paladin is so Scottish you might wonder if Star Trek didn't teach them a Lesson and a warning as not to make the characters to comedy relief Maniac is a total tactless buffoon. Yeah, unsure where he comes from. Angel is Belgian, but really super French and you must wonder if she drinks red wine and eats baguettes when she's hunting the baddies. But weirdly enough, I tell you, I gotta say that I got kinda attached to them.They can die during battle, and that loss is permanent. So I found myself often replaying the missions, the missions where they died, in order not to lose them.
Adlis and the Beastmasters tale. The gameplay, you know the meat of the whole game, is fun. It plays a little bit like a light, but is polished and has a number of fast paced tactical features. You see the cockpit from a first person perspective with your legs, the control column, the panels and you also see out the frontThe game shows the enemies as bitmapped objects. They look good far away, but pretty pixelated when up close. You chase after them trying to flank them, or attack them where they are weak. All Killradi ships have vulnerable points. You also have to sustain attacks from them. So managing your shields is necessary.The game is bit sluggish on an Amiga 500 but runs smoothly on a decent Amiga 1200.
Lagiran, flying through time. Music and special effects, they are often overlooked in games, but Wing Commander 1 has put a lot of effort into it. When you start, the music is calm, but when hell breaks loose, the music follows suit and ramps up the tempo. The scenes when you rush to your ship in the hangar has a very adrenaline rushing tempo.And when you win, the music is upbeat and epic in a true cinematic way.
The transitions between the different tunes are abrupt but still work. This was a trend back then when they let movie elements and ideas into computer games. And WinCommando1 did it well for its time. It's not much today, but it has aged pretty okay in my book.
Elysis, class. The graphics and animations are exceptionally well done. While not the best there ever were, they create an atmosphere of beauty and danger. And all aspects of the game, they are animated, even your death. The facial animations are the least impressive part of it. And my favorite part, yeah that's how the ship looks after a battle. If you took little damage, it looks fine.but gets progressively more beat up as the cats score more hits on it. The ship is repaired back to its full beauty before every new battle. The savegame system is a room with bunks and the sleeping pilots are the savegame slots. Then there is a pub and this is where you meet and talk missions past and the current state of the battle with your wingmen and Shotglass, the retired pilot and current bartender.
The storytelling has a way to keep you motivated. You see, it lets you lose some of the missions and still proceed. But a number of times you get a cutscene telling stories from another part of the star system. If you won all the missions since the last cutscene and the beginning of the game, well, those stories are happy.The scientists were unarmed but could beat the Kilradi attackers with their cunning or in another scene the military base had a hidden anti-air defense and destroyed the attackers. If you lose the missions on the other hand the cutscenes always end in a bad way. The finest scientific minds of the system are lost and the base is destroyed. This makes no important difference in the gamebut is a motivator to keep winning or replaying the missions until you do. It did work for me at least.
Blue Max Eden 8. Wing Commander 1 stands out as one of the finest games ever for the Amiga. That's my opinion. It was of course available for your PC as well and probably other platforms. A remastered version was created for the CD32 and after the Amiga era ended, the series continued on the PC. One of the later episodes featured Mark HamillYou know, Luke Skywalker from Star Wars. And he had a role there. But by then I kinda thought the game had become stale and uninteresting. Wing Commander 1 for the Amiga 500 comes on four discettes, if I remember correctly. Still, it has so much graphics and sound and nice stories to tell. For me, it's a true epic story.fit for the inclusion in the annals of gaming history and... Okay, stop laughing. What are you, five? Anyway, I wish to say it's a great game. A great retro game.
Night beat of Prometheus, dawn of Pendragon. So we are through now, great. A lovely game if you ask me. And Tiger's Claw, the ship that is, the ship you are fighting from, has a special meaning for me. You know I call myself DJ Daemon, or Daemon or something like that. But I also called myself Tiger's Claw many years, and that's basically for the ship. And today I call myself Stripecat also.And striped cat is because a tiger, you know, is a striped cat. Well, hardy-hardy.
The Ericade Radio Network keeps track of the past.
CK'd and battled beyond the dark. And before that it was butch and winter night. Okay, you might wonder why I didn't play more game music. Well, Wing Commander is owned by Electronic Arts and I don't think they like copyright infringement that much. That's simply the thing. Also the music doesn't fit by itself because it's meant to run the game.Very thematic, very good, but not exactly what we should play here. We're going on with Seacade and the Broken Lands, and we're leaving you with Dario and Alchemy of 1999. My name is DJ Daemon, and you can find all the podcasts on Ericade.radio.
Play History
- 🕘 2026-06-05 23:00:02
- 🕘 2026-05-31 18:00:05
- 🕘 2026-05-26 17:00:06
About the artist Flashback View all tracks ›
"Flashback, tracks from the past" is the current name of the podcast. Now with tracked music from nearly all platforms (including Amiga, Atari, PC). We also speak about the retro past, present the artists, talk about old games and review demo parties.
🎧 29,167 plays on ericade.radio
🎙 The people behind the podcast
He got his Commodore 64 in 1989 and his first Amiga in 1990. A huge fan of tracker music and have had a long standing dream to create a radio show playing that kind of music. In 2020, that dream came true and in december Amiga Flashback started as a podcast. It was later renamed Flashback, tracks from the past and here we are.
He is also an orga for Swedish demo party Edison and a total retro nerd.
He was actually a listener from the time of the first ericade-station in the 00s. He came back as a listener in 2020, when the station restarted. Later he voluntered to build the new website of the station and also joined as a cohost of the podcast. He runs his own site called the Retro spirit.
Fellow retro geek and creator of great music on his daw.
He describes himself like this: "Pure 8-bit chiptunes! All Tekmann music are solely made on Gameboy units modded to perfection... No computer producing just pure chiptune bliss ;)".
A true retro geek and sysop from the 90s. He lives with his family in Sweden and enjoys sharing his passion for retro computing and music. He is sysop for Swedish BBS "This old cabin".
Created a report about Impulsetracker for us in 2022. Also voiced our messages for christmas 2022 in co-operation with the Retro spirit.
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The home of retro computing and retro gaming music. Streaming 24/7 with shows and podcasts about retro computing, retro gaming, demo scene and all things nerdy in the retro world.